The Rebellion
  About Us
   Mission
   Creators

  Features
   Guidelines
   Core Rules
   Sourcebooks
   Magazines
   Web Features
   Requests

  SWG Collection
   Adventures
   Alien Species
   Creatures
   Droids
   Equipment
   Force Powers
   NPCs
   Ships
   Vehicles

  Community
   Links
   Support D6


Issue 6

D6 Conversions for Star Wars Gamer, Issue #6
by Gary Astleford

This file contains the complete conversions for SWG#6, in the order in which the original material appeared in the magazine, referenced by article name and page number.

- Force Feedback -

'Cause You Begged So Nicely (SWG#6, page 10)

Ships –

Slayn & Korpil B-Wing/E2 (SWG#6, page 10)
Statistics for the B-Wing/E2 can be found in JAS, pages 125-126.

- Fiction Articles -

Rebel Bass (SWG#6, page 18)

NPCs –

Shran Etison, Imperial Governor, male Human (SWG#6, sidebar, page 26)
Dexterity 3D+1
blaster 7D
dodge 6D
melee parry 6D
melee weapons 6D
vehicle blasters 6D
Knowledge 3D
bureaucracy 8D
languages 3D+1
intimidation 5D+2
planetary systems: Tuttin 5D+2
scholar: galactic history 5D+2
scholar: galactic politics 5D+2
willpower 6D+1
Mechanical 2D+2
repulsorlift operation 5D+1
Perception 3D+1
con 6D
musical instrument: kloo horn 6D
persuasion 7D
Strength 2D+2
Technical 3D
first aid 5D+2
Force Points: 4
Dark Side Points: 2

Onjo Fegel, Kloo Horn Player, male Human (SWG#6, sidebar, page 26)
Dexterity 3D+1
blaster 4D+1
dodge 5D+1
pick pockets 4D+1
Knowledge 3D
value 5D+1
willpower 5D+1
Mechanical 2D+2
Perception 3D+2
acting 4D+2
con 6D
forgery 6D
investigation 6D
musical instrument: kloo horn 6D
search 7D+1
Strength 2D+1
Technical 3D
computer programming/repair 4D+1
Force Points: 1
Dark Side Points: 1

Ryley Ancum, Bass Vye Player, male Human (SWG#6, sidebar, page 26)
Dexterity 2D+2
blaster 3D
dodge 5D+2
pick pocket 3D+1
Knowledge 3D+1
streetwise 4D+1
willpower 5D
Mechanical 3D
Perception 3D+1
musical instrument: bass vye 5D
persuasion 5D
search 5D
sing 4D+2
Strength 2D+1
Technical 3D+1
computer programming/repair 5D
Force Points: 1
Dark Side Points: 0

Hannis D'Lund, Touchboard Player, male Human (SWG#6, sidebar, page 26)
Dexterity 3D+1
blaster 3D+2
dodge 4D+1
Knowledge 2D+2
scholar: nobility & royalty 4D
willpower 4D
Mechanical 3D
Perception 2D+2
acting 4D
con 4D
musical instrument: touchboard 4D
search 3D
Strength 3D+1
climbing/jumping 3D+2
swimming 3D+2
Technical 3D
computer programming/repair 5D
Force Points: 0
Dark Side Points: 0

Erik Lauderslag, Perc Player, male Human (SWG#6, sidebar, page 26)
Dexterity 3D+2
dodge 4D+2
Knowledge 2D+2
scholar: spacer lore 4D
willpower 4D
Mechanical 3D
space transports 3D+2
Perception 3D+1
musical instrument: percs and crashers 5D+2
Strength 2D+2
Technical 2D+2
computer programming/repair 4D
security 3D+1
Force Points: 0
Dark Side Points: 0

- RPG Articles -

How The Other Half Hunts (SWG#6, page 28)

NPCs –

Dengar, a.k.a. Payback (SWG#6, pages 28-30)
Statistics for Dengar can be found in GG#3, pages 54-55; GG#10, pages 67-68.

Zuckuss, the Uncanny One (SWG#6, pages 30-32)
Statistics for Zuckuss can be found in GG#3, page 58; GG#10, page 63.

4-LOM, Master Criminal (SWG#6, pages 32-33)
Statistics for 4-LOM can be found in GG#4, pages 58-59; GG#10, pages 75-76.

Equipment –

Concussion Rifle (SWG#6, page 34)
Model
: BlasTech W-90 Concussion Rifle
Type: Blaster Rifle
Scale: Character
Skill: Blaster: W-90 Concussion Rifle
Ammo: 25
Cost: 1,000
Availability: 2, X
Fire Rate: 1
Range: 3-50/150/450
Damage: 5D

Riot Gun (SWG#6, page 34)
Minor details for the Riot Gun are given in SWS, pages 96 (under "Stun Guns") and 100, but they do not include data for range, ammunition, or how to apply damage. Use stats for the Deck-Sweeper (FTPG, page 31; P&P, pages 42-43), but increase the stun damage to 8D.

Dengar's Riot Gun (SWG#6, page 34)
Model
: Modified Riot Gun
Type: Stunner
Scale: Character
Skill: Blaster: Riot Gun
Ammo: 8
Cost: Not available for sale
Availability: 2, X
Fire Rate: 1
Range: 3-5/10/20
Damage: 10D (stun)
Notes: Unlike a typical riot gun, this one shoots a concentrated blast at a single target.

Snare Rifle (SWG#6, page 34)
Model
: Merr-Sonn Munitions GRS-1 Snare Rifle
Type: Non-Lethal Hunting Weapon
Scale: Character
Skill: Firearms: GRS-1 Snare Rifle
Ammo: 12
Cost: 1,100
Availability: 2, F, R or X
Fire Rate: 1
Range: 3-10/30/60
Damage: Special
Notes: A snare rifle fires a burst of shockstun mist, as well as a liquid spraynet. A character hit by this weapon is assumed to be effected by both attacks. The shockstun mist forces a character attempt a Difficult Strength roll. Failure indicates that the character is knocked unconscious for 5D minutes. In addition, the liquid spraynet covers a target, entangling him. A character thus ensnared suffers a -1D penalty to all attack rolls, a -2D penalty to his Dexterity score, and can only move at half of his Movement score. The fibers of a spraynet are hard to break, and resist damage as if they have an effective Strength score of 4D+2.

Bounties To Die For (SWG#6, page 36)

NPCs –

MI-726 (SWG#6, pages 36-37)
Dexterity 5D
blaster 8D+2
dodge 6D+2
Knowledge 2D
scholar: Galactic Empire 3D+2
scholar: Rebellion 3D+2
Mechanical 2D
Perception 2D
search 6D
sneak 3D+2
Strength 4D
brawling 6D
Technical 2D
demolitions 4D
Equipped With:
Armor (+2D to Strength to resist damage)
2 Repeating Blaster Pistols (The same as standard blaster pistols, but the Rate of Fire is unlimited)
Vocabulator (MI-726 has a speaker that allows it to replicate organic speech)
Move: 8
Size: Unlisted (Medium)
Cost: Not available for sale

Devidia Vennsiol, female Human (SWG#6, page 37)
Dexterity 3D+2
blaster 7D+2
dodge 7D
melee parry 6D+1
melee weapons 7D+1
vehicle blasters 6D+2
Knowledge 2D+1
intimidation 5D
languages 3D
scholar: galactic politics 5D+2
streetwise 5D
value 6D
willpower 5D+2
Mechanical 3D+1
astrogation 5D
beast riding 5D+1
space transports 5D
Perception 3D+2
con 6D+1
con: disguise 5D+2
persuasion 7D
Strength 2D
brawling 5D
Technical 3D
blaster repair 4D+1
computer programming/repair 4D+1
demolitions 4D+2
security 5D
Force Points: 3
Dark Side Points: 3

Stormtrooper X, male Human (SWG#6, page 38)
Dexterity 3D+2
blaster 8D
brawling parry 4D+2
dodge 6D+1
melee parry 5D+2
melee weapons 6D+1
vehicle blasters 6D+1
Knowledge 2D+1
intimidation 4D
scholar: Imperial navy 3D+1
streetwise 5D+1
survival 3D+2
Mechanical 3D+1
astrogation 4D+1
communications 4D
space transports 6D
starfighter pilot 6D
starship gunnery 6D
starship shields 4D+2
Perception 2D
investigation 3D+2
search 3D+1
sneak 3D
Strength 3D+2
brawling 6D
Technical 3D
space transports repair 6D
Force Points: 2
Dark Side Points: 1

Drooto Sploonore, male Rodian (SWG#6, pages 38-39)
Dexterity 3D+1
blaster 5D
dodge 5D+2
Knowledge 3D
intimidation 4D
languages 4D
scholar: galactic politics 4D+2
streetwise 5D+2
value 5D+2
willpower 5D+2
Mechanical 2D+2
Perception 3D+2
con 6D+1
forgery 4D+2
investigation 7D+1
persuasion 7D+2
search 4D+2
search: tracking 4D+1
Strength 3D
brawling 4D+2
Technical 2D+1
computer programming/repair 4D+2
Force Points: 3
Dark Side Points: 2

Vooz Nooxoo Una, male Human (SWG#6, pages 39 and 40)
Dexterity 3D
blaster 4D+1
dodge 4D+1
melee parry 4D+1
melee weapons: bladed gauntlet 5D
vehicle blasters 4D+1
Knowledge 3D
planetary systems: Coruscant 4D+1
scholar: biology 5D+1
scholar: genetics 5D+1
survival 4D+1
value 3D+2
willpower 4D+1
Mechanical 2D+1
Perception 2D
hide 3D+1
investigation 3D+1
search 5D+1
search: tracking 2D+2
sneak 3D+1
Strength 4D
brawling 5D+1
Technical 3D+2
armor repair 5D+1
computer programming/repair 6D+1
demolitions 4D+2
first aid 5D
security 5D+2
Force Points: 2
Dark Side Points: 0

Subject 4D668493X (SWG#6, pages 39-41)
Dexterity 5D
blaster 6D+2
brawling parry 5D+2
dodge 5D+2
Knowledge 2D+1
intimidation 4D+2
languages 2D+2
Mechanical 2D+1
Perception 2D+2
search 6D
search: tracking 3D+1
sneak 4D
Strength 2D+2
brawling 4D+1
climbing/jumping 4D+2
swimming 3D+1
Technical 3D
Special Abilities:
Bite: Does Strength +2 damage.
Claws: Do Strength +2 damage.
Darkvision: Subject 4D668493X can see up to 20 meters in total darkness.
Exceptional Reflexes: Subject 4D668493X gains a +1D bonus to all Perception rolls made to determine initiative.
Keen Sense of Smell: Subject 4D668493X gets a +1D bonus to all smell-related Search skill rolls.
Move
: 12
Force Points
: 2
Dark Side Points: 0

Reerookachuck, male Wookie (SWG#6, pages 41-42)
Dexterity 3D
blaster 5D
dodge 4D+1
melee parry 4D+1
melee weapons 6D+1
vehicle blasters 5D
Knowledge 2D+1
intimidation 6D+2
planetary systems: Kessel 4D+2
streetwise 4D
Mechanical 3D
astrogation 4D+1
starfighter pilot 5D
starship gunnery 5D
starship shields 4D
Perception 2D+1
Strength 4D+2
brawling 6D+2
climbing/jumping 5D+1
Technical 2D+2
computer programming/repair 5D
starfighter repair 5D
Force Points: 2
Dark Side Points: 0

Traggissk Reoss, male Trandoshan (SWG#6, pages 42-43)
Dexterity 3D+1
blaster 7D
dodge 6D+2
melee parry 5D+2
melee weapons: vibroblade 7D
vehicle blasters 6D+2
Knowledge 2D+1
intimidation 3D+2
scholar: Rebellion 3D+2
streetwise 4D
Mechanical 3D
astrogation 4D+1
repulsorlift operation 5D+1
Perception 2D+2
investigation 4D+1
search 4D+2
sneak 3D+2
Strength 4D
brawling 7D
Technical 2D+2
computer programming/repair 4D+1
demolitions 5D+1
first aid 4D+1
repulsorlift repair 4D+1
security 5D
Force Points: 3
Dark Side Points: 0

Skawn Bonduna, male Twi'lek (SWG#6, page 43)
Dexterity 3D
blaster 4D+2
dodge 5D
Knowledge 2D+2
intimidation 4D
languages 3D+2
scholar: government 5D
scholar: music 5D+1
survival 4D
willpower 5D+1
write music 5D
Mechanical 2D+1
repulsorlift operation 3D
Perception 3D+2
con 6D
investigation 5D
musical instrument: soundcaster 5D+1
search 7D+1
sing 5D+1
Strength 2D+1
brawling 4D
Technical 3D
Force Points
: 4
Dark Side Points: 0

Scranton Toon, male Rodian (SWG#6, page 44)
Dexterity 4D+1
blaster 5D+2
dodge 6D+2
melee parry 6D+2
melee weapons 5D+2
vehicle blasters 5D+2
Knowledge 2D+2
business 4D
scholar: spacer lore 4D
streetwise 4D+2
value 3D+2
survival 3D+2
Mechanical 3D
astrogation 4D
beast riding 5D+1
starfighter pilot 5D
starship gunnery 4D+1
starship shields 3D+2
Perception 3D
con 4D
hide 4D
investigation 4D
search 6D
search: tracking 3D+2
sneak 4D+1
Strength 3D
brawling 4D+1
climbing/jumping 4D+1
swimming 4D
Technical 2D
computer programming/repair 3D+1
security 3D+1
starfighter repair 3D+1
Force Points: 4
Dark Side Points: 0

Equipment –

Devidia Vennsiol's Prototype Blaster Pistols (SWG#6, page 37)
Model
: Safadine Industries Blaster Prototype
Type: High-powered blaster pistol
Scale: Character
Skill: Blaster Pistol: Safadine Industries Blaster Prototype
Ammo: 50
Cost: Not available for sale
Availability: 4, X
Fire Rate: 1
Range: 3-12/35/140
Damage: 4D+2

Stormtrooper X's Modified Stormtrooper Helmet (SWG#6, page 38)
Model
: Modified Stormtrooper Helmet
Type: Military Armor
Scale: Character
Cost: Not available for sale
Availability: 3, X
Game Notes: Provides +2D physical and +1D energy protection (head). This stormtrooper helmet is similar to the one described in SWD6, page 234, but with the following modifications: the helmet's comlink has a broadband antenna that increases its range to 400 kilometers. In addition, it is equipped with a signal interceptor that allows the wearer to eavesdrop on encrypted communications with a Very Difficult Communications skill roll.

Vooz Nooxoo Una's Armor (SWG#6, page 40)
Model
: Vooz Nooxoo Una's Armor
Type: Genetically-engineered body armor
Scale: Character
Cost: Not available for sale
Availability: 4, X
Game Notes: Grants +3D Physical, +2D Energy, -2 Move. Anyone making a successful brawling attack against Vooz Nooxoo Una inflicts as much damage on themselves as they do on Vooz Nooxoo Una (due to thorns). In addition, Vooz Nooxoo Una does and additional 1D of damage when tackling and grappling opponents.

Ships –

Goonga Munt Goonga (SWG#6, page 44)
Craft
: Goonga Munt Goonga
Type: Modified Incom Shock Hauler 33
Scale: Starfighter
Length: 14.5 meters
Skill: Starfighter Pilot: Shock Hauler 33
Crew: 1
Crew Skill: Astrogation 4D, starfighter pilot 5D, starship gunnery 4D+1, starship shields 3D+2
Passengers: None
Cargo Capacity: 70 kg.
Consumables: 4 days
Cost: Not available for sale
Hyperdrive Multiplier: x.75
Nav Computer: Yes
Maneuverability: 2D+2
Space: 9
Atmosphere: 400; 1,150 km/h
Hull: 4D
Shields: 1D+1
Sensors:
Passive: 15/0D
Scan:
25/1D
Search:
40/2D
Focus:
1/2D
Weapons:
4 Laser Cannons (fire-linked)
Fire Arc: Front
Skill:
Starship Gunnery
Fire Control:
3D
Space Range:
1-3/12/25
Atmosphere Range:
100-300/1.2/2.5 km
Damage:
6D
2 Concussion Missile Launchers (fire-linked, 3 missiles each)
Fire Arc: Front
Skill:
Starship Gunnery
Fire Control:
3D
Space Range:
1/3/7
Atmosphere Range:
50-100/300/600
Damage:
7D

Unusual Suspects (SWG#6, page 68)

NPCs –

Rooty, male Cragmoloid (SWG#6, pages 68-69)
Dexterity 2D+2
blaster 3D
dodge 4D+1
pick pocket 4D+2
Knowledge 2D+1
intimidation 4D+2
planetary systems: Nar Shadda 3D+2
value 4D
willpower 3D
Mechanical 2D+1
astrogation 3D+1
space transports 3D+2
Perception 2D+1
con 4D
con: disguise 3D
gambling 4D
persuasion 3D
Strength 4D+2
brawling 5D
Technical 2D+2
Force Points
: 1
Dark Side Points: 0

Nima Maas, female Human (SWG#6, pages 69-70)
Dexterity 3D+2
blaster 5D
dodge 5D+2
pick pocket 4D+1
Knowledge 2D+2
intimidation 4D
scholar: galactic empire 4D
scholar: ISB 4D
search 6D+1
sneak 5D+1
value 3D+2
willpower 5D
Mechanical 3D
Perception 4D
con 7D
con: diguise 4D+2
hide 6D+1
investigation 5D+1
persuasion 8D+1
Strength 2D+1
brawl 3D+2
Technical 2D+1
computer programming/repair 5D
Force Points: 2
Dark Side Points: 1

Embra the Hutt, male Hutt (SWG#6, pages 70-71)
Dexterity 1D+2
blaster 3D
dodge 4D+1
pick pocket 2D+1
Knowledge 3D
business 6D+2
intimidation 3D+2
streetwise 5D
value 5D+1
willpower 7D+1
Mechanical 1D+2
Perception 2D+2
con 5D+2
con: disguise 3D+1
forgery 3D+1
investigation 6D+2
persuasion 9D
search 4D
Strength 3D
brawling +4
Technical 2D
Force Points
: 1
Dark Side Points: 1

Moff Harsh, male Human (SWG#6, pages 70-71)
Dexterity 2D+1
blaster 5D+2
dodge 6D
melee parry 5D+1
melee weapons 5D+2
missile weapons 5D+1
pick pockets 3D
Knowledge 3D+2
bureaucracy 6D+2
intimidation 9D+1
languages 4D
scholar: galactic politics 5D+2
scholar: Imperial navy 6D+2
scholar: military history 6D+1
willpower 8D
Mechanical 2D+1
astrogation 4D+1
capital ship gunnery 5D+2
capital ship piloting 5D
capital ship shields 3D+1
Perception 3D+2
con 6D+2
con: disguise 4D+1
investigation 6D
persuasion 8D+2
Strength 3D
brawling 6D+1
Technical 3D
capital ship repair 4D+2
computer programming/repair 7D
Force Points: 4
Dark Side Points: 2

Lieutenant Harme Kiela, male Human (SWG#6, pages 71-72)
Dexterity 4D
blaster 7D
dodge 7D+1
melee parry 7D+1
melee weapons 7D
missile weapons 7D
pick pockets 4D+2
Knowledge 2D+1
intimidation 3D
scholar: spacer lore 4D+2
scholar: trade routes 5D
survival 4D
Mechanical 3D+1
astrogation 5D+1
starfighter pilot 8D+1
starship gunnery 6D+1
starship shields 6D
Perception 2D+2
con 4D+1
con: disguise 3D+1
hide 4D+2
investigation 5D
persuasion 3D+1
search 5D+2
Strength 3D
brawl 6D
Technical 2D+2
first aid 3D+2
starfighter repair 7D
Force Points: 2
Dark Side Points: 0

Sintas, female Human (SWG#6, pages 72-73)
Dexterity 4D
blaster 7D+1
dodge 8D+1
melee parry 7D
melee weapons 7D+2
thrown weapons 7D+1
Knowledge 2D+1
intimidation 4D+2
law enforcement 3D+1
streetwise 3D+2
survival 6D+2
Mechanical 3D+1
astrogate 4D+1
repulsorlift operation 5D+1
Perception 2D+2
investigation 4D+1
search 7D
search: tracking 3D+1
sneak 5D
Strength 3D+1
brawling 6D+2
climbing/jumping 4D
Technical 2D+1
computer programming/repair 3D+2
demolitions 3D+2
Force Points: 2
Dark Side Points: 0

Sardu Sallowe, male Human (SWG#6, page 73)
Dexterity 4D
blaster 5D+1
dodge 6D+2
pick pockets 6D
Knowledge 3D
intimidation 5D+1
streetwise 4D+1
survival 6D+1
willpower 3D+2
Mechanical 3D+1
ground vehicles 4D+2
Perception 2D+1
hide 4D+2
investigation 6D+2
search 5D+2
search: tracking 3D
sneak 5D+1
Strength 2D+1
brawling 3D+2
Technical 3D
ground vehicle repair 5D
demolitions 5D+2
security 6D+1
Force Points: 1
Dark Side Points: 0

Alien Species –

Cragmoloids (SWG#6, sidebar, page 69)
Average Cragmoloid.
Dexterity 1D+1, Knowledge 2D, Mechanical 1D+1, Perception 2D, Strength 3D, Technical 1D+1.
Home Planet
: Ankus
Attribute Dice: 11D
DEXTERITY 1D/3D+1
KNOWLEDGE 1D+1/4D
MECHANICAL 1D/3D+1
PERCEPTION 1D+1/4D
STRENGTH 2D+1/5D
TECHNICAL 1D/3D+1
Special Abilities:
Long-Lived: Cragmoloids have life spans in excess of 400 years.
Tusks: Cragmoloids can use their tusks in combat, inflicting Strength +1D damage.
Move: 10/12
Size: 3 meters tall

Ships –

Rooty's CRX-Tug (SWG#6, sidebar, page 69)
Rooty's CRX-Tug is a modified CRX-Tug (P&P, page 56). Modifications have been made that increase the Hull rating. Changes to statistics are as follows:
Hull: 4D

Vehicles –

Sardu Sallowe's Miniature Sandcrawler (SWG#6, page 73)
Craft
: Modified TaggeCo Survey-class Crawler
Type: Ground Vehicle
Scale: Walker
Length: 7 meters high, 40 meters long
Skill: Ground Vehicle: Survey-class Crawler
Crew: 2 (1 pilot, 1 co-pilot)
Crew Skill: Unique
Passengers: 26 (16 jawas, 10 holding cells)
Cargo Capacity: 20 metric tons
Cover: Full
Cost: Not available for sale
Maneuverability: 0D
Move: 10; 30 km/h
Body Strength: 4D
Weapons: None

University of Sanbra Guide to Intelligent Life: The Nikto (SWG#6, page 88)

Note that all Nikto breeds have been detailed previously in "Galaxy Guide #12: Aliens, Enemies & Allies," pages 60-63.

Special Ops: The Freelancer (SWG#6, page 92)

Equipment –

Thermoguard Jumpsuit (SWG#6, pages 92-93)
Model
: Thermoguard Jumpsuit
Type: Anti-infrared sensor suit
Scale: Character
Cost: 2,500
Availability: 3
Game Notes: This jumpsuit makes the wearer invisible to infrared detection devices, and negates the benefits of "darkvision." Beings with normal sight or darkvision can still see the wearer, though they are subject to normal concealment penalties for darkness (if any). Beings and creatures that are blind without darkvision cannot see the wearer at all. This jumpsuit can be turned on and off, and it takes one full minute to reach the correct temperature. If turned off, its effects fade within thirty seconds. The jumpsuit uses standard power packs, and one power pack is good for two hours of use. The suit is confining, and wearers suffer a -1 pip penalty to Dexterity.

Camouflage Poncho (SWG#6, page 93)
Statistics for the camouflage poncho can be found in RoE, page 33.

- Adventure Articles -

Welcome to the Jungle (SWG#6, page 74)

Creatures –

Veermok (SWG#6, page 78; SON, sidebar, page 59)
Dexterity 4D+1
dodge 5D
Perception 2D+1
hide 3D+2
search 5D+1
sneak 5D
Strength 2D+2
jump 5D+1
Special Abilities:
Bite: Does Strength +1D damage.
Claw: Does Strength +2 damage.
Gore: Does Strength +1D damage.
Low Light Vision: A veermok can see twice as far as a human in dim light.
Move: 15
Size: Unlisted (medium)

Vornskyrs (SWG#6, page 78)
Statistics for Vornskyrs can be found in TTS, pages 159-160.

Nerfs (SWG#6, page 79; AA, pages 39-40)
Dexterity 3D+2
spit 4D+1
Perception 2D+1
hide 4D+2
Strength 2D+2
Special Abilities:
Bite: Does Strength +2 damage.
Head Butt: Does Strength +2 damage.
Kick: Does Strength +2 damage.
Low Light Vision: A nerf can see twice as far as a normal human in poor lighting conditions.
Spittle: If irritated, there is a 3 in 6 chance that a nerf will spit a foul-smelling saliva at targets up to ten meters away (range: 1-3/6/10). Nerf spit emits a foul odor, and is impossible to wash entirely from clothing. Anyone struck by nerf spittle suffers a penalty of -1D to actions involving personal interaction until washed and the offending article(s) of clothing are removed.
Move: 12
Size: 1 meter long and 0.5 meters tall.
Orneriness: 2D

Gasnit (SWG#6, pages 79-80)
Dexterity 2D
Perception 2D+2
search 6D+1
sneak 3D+1
Strength 8D
Special Abilities:
Bite: Does Strength +1D+1 damage.
Claws:
Do Strength +1D damage.
Darkvision:
Gasnits can see up to 20 meters in total darkness.
Heat Resistant: Any heat-based attacks made against a gasnit have their damage rolls reduced by 10 points. If this reduces the total damage below 0, then the shot is considered to have done no damage. Additionally, gasnits suffer no ill effects from hot environments.
Keen Vision:
If hunting during daylight hours, a gasnit receives a +1D bonus to Search skill rolls.
Low Light Vision:
A gasnit can see twice as far as a normal human in poor lighting conditions.
Poison: If bitten by a gasnit, a character must succeed at a Very Difficult Strength check. Failure indicates that the character takes 5D damage from the gasnit's venom.
Poison Immunity:
Gasnit are immune to most poisons.
Wings:
Do Strength +2 damage.
Move: 6 (ground), 20 (fly)
Size: Unlisted (Huge)

Hoojibs (SWG#6, pages 80-81, AA, pages 79-80)
Average Hoojib.
Dexterity 2D+1, Knowledge 2D+1, Mechanical 2D, Perception 2D+2, Strength 0D+2, Technical 2D.
Home Planet
: Arbra
Attribute Dice: 12D
DEXTERITY 1D+2/4D+1
KNOWLEDGE 1D+2/4D+1
MECHANICAL 1D+1/4D
PERCEPTION 2D/4D+2
STRENGTH 0D+1/2D+2
TECHNICAL 1D+1/4D
Special Abilities:
Energy Drain: Hoojibs can drain energy from any piece of equipment, or any being that contains energy of any sort. If the Hoojib is in contact with the energy source, the effects are automatic. A Hoojib can attempt to drain energy from an object or being within 4 meters, but must make a Strength check in order to do so depending on the distance (range: 1-2/3/4). Treat this just like a ranged attack. A Hoojib can drain 1D3 shots or hours of use from equipment, droids, power packs, or other inanimate objects per round.
Telepathy: Hoojibs can communicate telepathically with any number of beings within a 500 meter distance. Anyone wishing to resist the communication can resist by rolling Willpower or Control against the Hoojib's Perception attribute. Telepathic communication from a Hoojib is "heard" by the target being in his own language.
Move: 3/5
Size: 20 to 30 centimeters long.

Vehicles –

Repulsorlift Service Platform (SWG#6, page 84)
Craft
: Xanqar Levitator SU-4
Type: Airspeeder
Scale: Speeder
Length: 5 meters
Skill: Repulsorlift Operation: Repulsorlift Service Platform
Crew: 1
Crew Skill: Varies
Passengers: 6
Cargo Capacity: 100 kilograms
Cover: ½
Altitude Range: Up to 250 meters
Cost: 12,000 (new), 6,000 (used)
Maneuverability: 0D+1
Move: 18; 50 km/h
Body Strength: 2D
Weapons: None

NPCs –

Venra Andsof, female near-Human/Lorrdian (SWG#6, pages 84-85)
Dexterity 3D
dodge 3D+1
pick pockets 3D+2
Knowledge 2D+1
bureaucracy 4D+1
intimidation 3D+2
scholar: galactic politics 3D+2
willpower 6D+1
Mechanical 2D+2
Perception 2D+1
con 4D+2
con: disguise 3D+2
investigation 3D
persuasion 6D
search 3D
Strength 2D
brawling 2D+2
Technical 2D+2
computer programming/repair 4D
Force Points: 1
Dark Side Points: 0

Hereven Kev, male Human (SWG#6, page 85)
Dexterity 2D+2
blaster 5D+1
brawling parry 6D
dodge 5D
melee parry 5D
melee weapons 5D+1
thrown weapons 5D+1
Knowledge 2D
intimidation 3D+1
languages 2D+1
survival 3D+1
willpower 3D
Mechanical 2D+2
Perception 2D
hide 3D
search 4D+1
Strength 3D
brawling 6D+2
climbing/jumping 4D+2
swimming 4D
Technical 2D+2
first aid 3D+1
Control 7D+1
Sense 2D
Alter 6D+2
Force Powers
: Absorb/Dissipate Energy, Accelerate Another's Healing, Accelerate Healing, Affect Mind, Channel Rage, Concentration, Control Another's Pain, Control Pain, Drain Energy, Enhance Attribute, Force Push, Hatred, Inflict Pain, Injure/Kill, Life Detection, Life Sense, Rage, Sense Force, Telekinesis, Telekinetic Kill, Waves of Darkness,
Force Points
: 3
Dark Side Points: 7

Ambassador Milac Troper, human male (SWG#6, sidebar, page 85)
Dexterity 2D+2
blaster 5D
dodge 4D
pick pocket 3D+1
Knowledge 2D+1
alien species 4D+1
bureaucracy 4D+2
scholar: human cultures 4D+1
scholar: near-human cultures 4D+1
intimidation 3D
languages 2D+2
survival 4D
value 3D
willpower 5D+1
Mechanical 2D+2
astrogation 5D
space transports 4D+2
starship gunnery 5D
starship shields 3D+2
Perception 2D+2
con 4D+2
con: disguise 3D+1
hide 4D
investigation 4D+1
persuasion 7D+2
search 6D+1
sneak 4D+1
Strength 2D
climbing/jumping 3D
Technical 2D+2
computer programming/repair 6D
space transports repair 4D
Force Points: 2
Dark Side Points: 1

Fahraark, male Wookie (SWG#6, page 86)
Dexterity 2D+2
blaster 4D
dodge 5D+2
pick pocket 3D+2
thrown weapons 4D
Knowledge 2D+1
business 4D+1
intimidation 5D
scholar: spacer lore 3D+2
streetwise 3D+2
value 3D+2
Mechanical 3D
astrogation 4D
space transports 4D+1
Perception 2D
con 3D+2
con: disguise 2D+2
hide 4D+1
persuasion 2D+2
search 6D
sneak 4D+1
Strength 4D+2
brawling 6D
climbing/jumping 6D+1
Technical 3D+1
computer programming/repair 4D+1
demolitions 5D
security 4D+2
space transports repair 4D+2
Force Points: 3
Dark Side Points: 3

Friyahrr, male Wookie (SWG#6, page 86)
Dexterity 3D
blaster 4D+1
dodge 4D+2
thrown weapons 4D+1
Knowledge 2D+1
intimidation 4D+1
survival 3D
Mechanical 2D+2
astrogation 4D+2
space transports 5D
starship gunnery 4D
starship shields 3D
Perception 2D+1
hide 4D+1
search 5D
sneak 4D+1
Strength 5D
brawling 6D+1
climbing/jumping 5D+2
Technical 2D+2
computer programming/repair 4D
space transports repair 5D+1
Control 2D+2
Sense 1D+1
Alter 2D
Force Powers
: Control Pain, Enhance Attribute, Inflict Pain, Injure/Kill, Life Detection, Life Sense, Telekinesis, Telekinetic Kill.
Force Points
: 2
Dark Side Points: 4

Captain Roogak, male Ithorian (SWG#6, page 86)
Dexterity 2D+2
Knowledge 4D+1
scholar: nature 9D
survival 7D
willpower 8D+1
Mechanical 2D
beast riding 3D+2
capital ship piloting 7D+1
Perception 3D+2
con 7D+2
persuasion 7D+2
Strength 3D
Technical 2D+1
Force Points
: 0
Dark Side Points: 1

Herdship Crew Members, male or female Ithorian (SWG#6, page 86)
Dexterity 2D
dodge 2D+1
Knowledge 3D+1
scholar: architecture 5D+1
scholar: nature 6D
survival 6D
Mechanical 2D
astrogation 4D
capital ship gunnery 2D+2
capital ship piloting 4D
Perception 2D+1
Strength 3D
stamina 3D+2
Technical 2D+1
capital ship repair 4D+1
computer programming/repair 4D+1
first aid 3D+2
Force Points: 0
Dark Side Points: 0

Dayla Kev, female Human (SWG#6, sidebar, page 86)
Dexterity 2D+2
blaster 5D+2
dodge 5D+1
melee parry 5D+1
melee weapons 5D+2
Knowledge 3D+1
alien species 4D+2
business 4D
languages 3D+2
planetary systems 4D+2
survival 5D+2
Mechanical 3D
astrogation 4D+1
beast riding 5D+2
repulsorlift operation 4D+1
Perception 2D+2
hide 4D+2
investigation 3D+1
persuasion 3D+1
search 5D+2
search: tracking 3D+1
sneak 4D+2
Strength 3D
brawling 6D
climbing/jumping 4D
swimming 4D+2
Technical 3D+1
computer programming/repair 4D+1
demolitions 4D
first aid 4D+1
Control 7D+1
Sense 3D+1
Alter 7D
Force Powers
: Absorb/Dissipate Energy, Accelerate Another's Healing, Accelerate Healing, Affect Mind, Burst of Speed, Concentration, Control Another's Pain, Control Pain, Dim Another's Senses, Emptiness, Enhance Attribute, Force Lightning, Force Push, Friendship, Hibernation Trance, Illusion, Inflict Pain, Injure/Kill, Life Detection, Life Sense, Projective Telepathy, Receptive Telepathy, Sense Force, Telekinesis, Telekinetic Kill, Waves of Darkness.
Force Points
: 7
Dark Side Points: 5



Star Wars: The Official Site
Official Site


Link to Us
Link to Us


Cerberus Sector
Cerberus Sector


Verminary's Home Page
Verminary.com


Print this Article    Download this Article
   Print    Download