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Kaeron Industrial Cartel (KIC) Fighter Designs
Caulfeld & Vale Shipyards


Before they were doled out to Imperial contractors, the Caulfeld and Vale systems were home to much of the Kaeron Industrial Cartel's shipyards. While the ship designs developed by the KIC are still the Cartel's property, the means with which to build them has been limited by recent events. Though many of the KIC's ship designs see active service with local forces (and, in come cases, with Cerberus Sector's fledgling Rebel Alliance), they are quickly becoming a rarity. Below, game statistics for five of the KIC's ships are listed. These represent stock ships, right off the assembly line.

CL-12
The CL-12 was designed and manufactured as a light scout craft, and marketed towards local security forces, with which it was quite popular. Unsurprisingly, it is also popular amongst pirates and mercenaries. Although blessed with high speed and maneuverability, it is by no means a rugged craft. Many pilots complain that the CL-12 sees more maintenance than flight time, but the additional care is required to keep the power system and shield generators running smoothly. In addition to its speed, the CL-12 is gifted with a top-notch Xelandran sensor system.

CL-12 "Outrider"
Craft
: Kaeron Industrial Cartel CL-12 "Outrider"
Type: Light Scout/Starfighter
Scale: Starfighter
Length: 8.8 meters
Skill: Starfighter piloting: CL-12
Crew: 1
Crew Skill: Varies
Passengers: None.
Cargo Capacity: 35 kg
Consumables: 2 days
Cost: 140,000 (new), 75,000 (used)
Hyperdrive Multiplier: x2
Nav Computer: Limited to 2 jumps
Maneuverability: 3D+1
Space: 9
Atmosphere: 400; 1,150 km/h
Hull: 2D
Shields: 1D
Sensors:
Passive: 25/1D
Scan:
40/2D
Search:
70/3D
Focus:
3/4D+1
Weapons:
2 Light Laser Cannons (fire-linked)
Fire Arc: Front
Skill:
Starship gunnery
Fire Control:
2D
Space Range:
1-3/10/20
Atmosphere Range:
100-300/1/2 km
Damage:
4D
1 Light Ion Cannon
Fire Arc: Front
Skill:
Starship gunnery
Fire Control:
1D
Space Range:
1-3/7/36
Atmosphere Range:
100-300/700/3.6 km
Damage:
3D+2
Description: The CL-12 Outrider is a small, dart-shaped craft, nearly nine meters in length. The cockpit is small and cramped, even for a diminutive pilot. The canopy is bubble-shaped, providing excellent visibility in all directions. Three KIC vectored ion engines dominate the rear half of the fuselage.

CM-15
The first prototype of the CM-15 "Scourge" was completed just prior to the T-65 X-Wing's release by Incom. Although a stable craft with decent performance and adequate armament, its performance was still lackluster in comparison with Incom's entry. Especially disappointing was the Scourge's distinct lack of an astromech interface. While there was some local interest, production figures were modest at best. The project was eventually scrapped, with the remaining stock put up for sale at reduced prices. These days, the CM-15 is often found in the arsenals of small corporations, smugglers, and pirates.

CM-15 "Scourge" Starfighter
Craft
: Kaeron Industrial Cartel CM-15
Type: Medium Superiority Starfighter
Scale: Starfighter
Length: 11.5 meters
Skill: Starfighter piloting: CM-15
Crew: 1
Crew Skill: Varies
Passengers: None
Cargo Capacity: 60 kg
Consumables: 1 week
Cost: 125,000 (new), 65,000 (used)
Hyperdrive Multiplier: x2
Nav Computer: Limited to 2 jumps
Maneuverability: 2D
Space: 7
Atmosphere: 350; 1,000 km/h
Hull: 3D
Shields: 1D
Sensors:
Passive: 20/0D
Scan:
40/1D
Search:
60/2D
Focus:
3/3D
Weapons:
3 Laser Cannons (fire-linked)
Fire Arc: Front
Skill:
Starship gunnery
Fire Control:
2D+2
Space Range:
1-3/12/25
Atmosphere Range:
100-300/1.2/2.5 km
Damage:
5D+1
1 Concussion Missile Tube (6 missiles)
Fire Arc: Front
Skill:
Missile weapons: concussion missiles
Fire Control:
1D+1
Space Range:
1/3/7
Atmosphere Range:
100/300/700
Damage:
7D
Description: The wedge-shaped CM-15 Scourge, with two pairs of swept-front wings and two vectored ion engines, looks faster than it is. The three laser cannons are spread evenly along the fuselage, with the missile tube laying flush with the starfighter's belly.

VH-22
Designed and built at Vale's shipyards, the VH-22 "Dragoon" is a heavy fighter that compares favorably to Slayn & Korpil's B-Wing. Unfortunately, the stigma that KIC earned with the CM-15 Scourge was difficult to shake, and initial sales weren't as spectacular as had been hoped. One interesting feature of the Dragoon is that it comes equipped with a bomb bay, enabling it to serve effectively as a bomber. A modular proton torpedo launcher, supplied with the ship, can be mounted in the bomb bay, effectively transforming the bomber into an assault starfighter. Reliable and sturdy, the Dragoon's sales increased, especially in the Corporate Sector, once word got out of the ship's capabilities. To date, it is easily one of KIC's most successful designs.

VH-22 "Dragoon" Heavy Starfighter
Craft
: Kaeron Industrial Cartel VH-22
Type: Heavy Starfighter/Bomber
Scale: Starfighter
Length: 14 meters
Skill: Starfighter piloting: VH-22
Crew: 2 (1 pilot/1 gunner/bombardier)
Crew Skill: Varies
Passengers: None
Cargo Capacity: 100 kg
Consumables: 1 week
Cost: 215,000 (new), 95,000 (used)
Hyperdrive Multiplier: x2
Nav Computer: Limited to 2 jumps
Maneuverability: 1D+2
Space: 6
Atmosphere: 330; 950 km/h
Hull: 4D+1
Shields: 1D
Sensors:
Passive: 20/0D
Scan:
40/1D
Search:
60/2D
Focus:
3/3D
Weapons:
4 Heavy Laser Cannons (fire-linked)
Fire Arc: Front
Skill:
Starship gunnery
Fire Control:
2D
Space Range:
1-3/15/30
Atmosphere Range:
100-300/1.5/3 km
Damage:
6D+2
1 Heavy Ion Cannon
Fire Arc: Turret
Crew:
1 (gunner)
Skill:
Starship gunnery
Fire Control:
2D
Space Range:
1-3/7/36
Atmosphere Range:
100-300/700/3.6 km
Damage:
4D+1
Heavy Bomb Chute (w/twelve heavy space bombs)
Fire Arc: Ventral
Skill:
Missile Weapons: Bombs
Fire Control:
3D
Space Range:
1-2/3/5
Atmosphere Range: 100-200/300/500m.
Damage:
12D
or 1 Proton Torpedo Launcher (w/eight torpedoes)
Fire Arc: Front
Skill:
Starship Gunnery
Fire Control:
2D
Space Range:
1/3/7
Atmosphere Range:
50-100/300/700
Damage:
9D
Description: The VH-22 is a large, lumbering fighter, with a dual cockpit and belly-mounted turret equipped with an ion cannon. The gunner performs double-duty, firing the ion cannon as well as managing the ship's heavier weapons (bombs or torpedoes). At fourteen meters long and nearly eight meters wide, it offers a large target, a flaw that is more than made up for by its durability.

VF-3
Although the success of KIC's VF-3 medium freighter is commendable, it is rarely seen far from the Cerberus sector due the relatively small quantity of ships that were produced. Many of these ships were working for the KIC itself, moving supplies from system to system along the Corellian Run. While slow, the VF-3 is intended to be employed in larger formations of three or more vessels, each providing covering fire for the others. With good cargo capacity and an adequate defense against fighter attack, the VF-3 has been proven as a staple in the merchant fleets of the Cerberus Sector.

VF-3 Medium Freighter
Craft
: Kaeron Industrial Cartel VF-3 Medium Freighter
Type: Medium Freighter
Scale: Capital
Length: 130 meters
Skill: Space transports: VF-3
Crew: 20, gunners: 5, skeleton 10/+10
Crew Skill: Varies
Passengers: 10
Cargo Capacity: 450 metric tons
Consumables: 1 month
Cost: 350,000 (new), 145,000 (used)
Hyperdrive Multiplier: x2
Hyperdrive Back-Up: x12
Nav Computer: Yes
Maneuverability: 1D
Space: 4
Atmosphere: 280; 800 km/h
Hull: 3D+1
Shields: 1D
Sensors:
Passive: 20/1D
Scan:
40/2D
Search:
60/2D+2
Focus:
4/3D+1
Weapons:
Five Dual Laser Cannons
Fire Arc: 2 front, 1 left, 1 right, 1 back
Scale:
Starfighter
Crew:
1
Skill:
Starship gunnery
Fire Control:
1D
Space Range:
1-5/10/20
Atmosphere Range:
100-500/1/2 km
Damage:
4D+1
Description: Big and ugly, the VF-3 makes no attempt to hide its utilitarian nature. The ship's large sublight engines are attached amidships, with the aft portion of the ship dedicated to cargo. The forward section is dedicated to crew, life support, and a single shield generator dome.

Kaeron "Lighter" Sector Patrol Vessel
Utilizing a strategy common in the Corporate Sector, Kaeron engineers began to modify their own light freighters into patrol and picket vessels. These "lighters" are commonly used to suppress piracy in the sector, but can also be found running escort duties for dignitaries and luxury ships. Designed primarily to suppress starfighters, the Kaeron lighter is also equipped with a single turbolaser, mounted near the bridge, just ahead of the engine cupolas. In sufficient numbers, Kaeron lighters have been known to drive off significantly larger capital ships. Though not a standard feature, Kaeron lighters are capable of docking with and carrying any KIC-produced starfighter, which can detach at a moment's notice to provide escort or reconnaissance.

Kaeron "Lighter" Sector Patrol Vessel
Craft
: Modified Kaeron Industrial Cartel VF-3
Type: Medium Freighter
Scale: Capital
Length: 130 meters
Skill: Space transports: VF-3
Crew: 20, gunners: 16, skeleton 10/+10
Crew Skill: Varies
Passengers: 12 (troops)
Cargo Capacity: 200 metric tons
Consumables: 2 months
Cost: 700,000 (as modified)
Hyperdrive Multiplier: x2
Hyperdrive Back-Up: x10
Nav Computer: Yes
Maneuverability: 1D+2
Space: 5
Atmosphere: 295; 850 km/h
Hull: 4D
Shields: 2D
Sensors:
Passive: 25/1D
Scan:
50/2D
Search:
75/3D
Focus:
5/4D
Weapons:
Twelve Quad Laser Cannons
Fire Arc: 2 front, 3 left, 3 right, 2 back
Scale:
Starfighter
Skill:
Starship gunnery
Fire Control:
2D
Space Range:
1-5/10/20
Atmosphere Range:
100-500/1/2 km
Damage:
5D
One Turbolaser
Fire Arc: Turret
Crew:
3
Skill:
Capital ship gunnery
Fire Control:
2D
Space Range:
3-15/35/75
Atmosphere Range:
300-1.5/3.5/7.5 km
Damage:
5D
Tractor Beam
Fire Arc: Front
Crew:
3
Skill:
Capital Ship Gunnery
Fire Control:
3D
Space Range:
1-10/20/40
Atmosphere Range:
100-1/2/4 km
Damage:
4D
Description: Like the VF-3, the Kaeron lighter is an ugly ship. While the VF-3 is utilitarian, the lighter is intimidating. Cargo capacity has been decreased to make room for the larger sublight engines, shield generators, and maneuver verniers. Additional armor plate and structural reinforcement have also added a great deal of bulk to the vessel's silhouette.

Notes
The first letter of the design's code indicates the system where the ship type was manufactured (C - Caulfeld, V - Vale). The second letter designates the design's role (L - Light, M - Medium, H - Heavy, F - Freighter, C - Capital). The numeric designation indicates a model design number.



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