OCELOT'S CORNER REXALL
by Gary Astleford
Ocelot's Own Concoctions
What follows is a list of the drugs I've created myself from whole cloth, using my Drug Lab rules. I've used them in my games from time to time, and I suppose it's only fair to share them with the rest of the world.
Alcohol (i.e., Booze, Cold Tea) (STR 3, 3eb/dose)
These are rough statistics for alcoholic beverages. The cost of 3 euro is the price for a dose (ie, one drink) of cheap, bargain basement booze. Brand names (Jack Daniels, Cuervo, etc) will cost more. Some booze is incredibly expensive (ie, Dom Perignon), and is a status symbol amongst the rich. A bottle of liquor may hold as many as eight or ten "doses," and the price should be multiplied to reflect this. Of course, you can probably find cheaper alcohol somewhere else, but it'll probably blind you.
A character who drinks one dose may not be totally intoxicated. Any character may safely drink a number of "doses" equal to half his Body (drop fractions). One who does so is considered "drunk." Drinking any more beyond this is risking an overdose. I realize that as far as "real life" goes, these rules on alcohol aren't totally realistic. Ride with them, or change them to suit you.
Depressant 5 Euphoric 5 Strength +3 3 Slightly Psychologically Addictive -4 Loss of Inhibitions - Immediate -4 Possible Headache - Delayed -2 Possible Nausea - Delayed -2 Subtotal 1 Medium Duration : 1d6 x 10 mins x2 Total Difficulty 2 Common/Legal x1 Base Cost 2 Euro Form : Liquid x1.5 Total Cost 3 Euro/Dose
The Blood Of Christ (450eb/dose)
This drug, called the "Blood Of Christ" by Trinity (its designers), fills the user with a feeling of divine euphoria, as if God had touched them. Anyone under the influence feels whole and complete, as if they could do anything. They have no worldly fears, since God will protect them, and will do anything to accomplish any goal set to them without question. Constant users are eventually hooked by the drug, and addicts who don't get their fix are inclined to believe that God has left them, since they can't feel Him. The drug is manufactured in liquid form only - a thin red concoction that smells like sweet flowers and goes down like a liqueur. Trinity uses the substance to make its operatives feel closer to the Lord. This is not normally available outside Trinity, but it has been known to pop up on the street from time to time (generally at 2x cost/dose).
Attribute Increase : Cool 20 Euphoric 5 Strength +3 3 Mildly Psychologically Addictive -8 Delusions : Blessed by God - Immediate -2 Subtotal 15 Medium Duration : 1D6x10 minutes x2 Total Difficulty 30 Type A Illegal x 10 Base Cost 300 Euro Form : Liquid x1.5 Total Cost 450 Euro/Dose
Cockroach (STR 3, 30eb/dose)
Cockroach is another version of synthetic endorphins ("'dorph"). It differs from standard 'dorph in that it is more potent, and increases the user's sensitivity to pain once it wears off (leading most users to apply another derm, which leads to a quicker addiction potential). Cockroach is packaged as a red derm about the size of a movie ticket stub, with a small, crude cockroach stenciled on the back.
Pain Negation 10 Stun Reduction 10 Strength +3 3 Mildly Physiologically Addictive -10 Possible Attribute Loss : Reflex -8 Increased Pain Sensitivity - Delayed -6 Subtotal -1 (drop negative) Medium Duration : 1d6 x 10 mins x2 Total Difficulty 2 Type B Illegal x7.5 Base Cost 15 Euro Form : Derm x2 Total Cost 30 Euro/Dose
CPS-23 ("Asimov's Magic Candy") (STR 3, 15eb/dose)
CPS-23 (CyberPsychotic Suppressant 23), known on the street as "Asimov's Magic Candy," is a drug used in the clinical treatment of cyberpsychosis. It raises the user's emotional perception and empathy, keeping him from slipping into psychotic episodes, while lowering his Cool (thereby making him susceptible to psychiatric treatment). Some subjects experience extreme depression when the drug wears off, and most of them attribute this to "weeping for their lost humanity." The drug is designed to be highly physiologically addictive, in order to keep the psychos coming back for more. CPS-23 comes in a blue and red gel cap.
Attribute Increase : Empathy 20 Strength +3 3 Highly Physiologically Addictive -15 Possible Depression - Delayed -2 Reduced Attribute : Cool - Immediate -5 Subtotal 1 Long Duration : 1d10 hours x3 Total Difficulty 3 By Prescription Only x5 Base Cost 15 Euro Form : Gel Cap x1 Total Cost 15 Euro/Dose
LP9, Love Potion #9 (STR 2, 67.5eb/dose)
Love Potion #9, also known as LP9, is used as a tool by assassins, prostitutes, and anyone who wants someone completely helpless and unable to resist. The drug, when introduced into the victim's food or drink, gives them a "hot", "turned-on" feeling. Their resistance to seduction checks is lowered, and this, in addition to being incredibly horny, makes them an easy mark. Once the drug has worn off, however, it induces a warm, sleepy feeling. The victim will usually fall into a deep slumber, allowing the assassin or prostitute free reign to do what they please. LP9 comes in a clear, odorless liquid that has a slightly bitter taste. The taste isn't distinguishable when mixed with alcoholic drinks.
Aphrodesiac 10 Strength +2 2 Sleepy - Delayed -4 Reduced Attribute : Cool - Immediate -5 Subtotal 3 Medium Duration : 1D6x10 Minutes x2 Total Difficulty 6 Type B Illegal x 7.5 Base Cost 45 Euro Form : Liquid x1.5 Total Cost 67.5 Euro/Dose
Medical Stabilization Agent (MeStAg), "Meestag" (STR 4, 380eb/dose)
The Medical Stabilization Agent, or "Meestag" (as it's known in militarese) is a military drug used to treat victims of heavy trauma. While the cost is prohibitive for people on the street, it is one of the best drugs to use in the treatment and first aid of large wounds involving massive tissue and blood loss. Meestag stops blood loss, protects against infection, and stops all pain, which the user perceives as an irritating itching near the areas of his wounds. The subject will be unable to sleep both before and after the drug wears off, and the eyes tend to become sensitive to bright lights. Some subjects have been known to become delusional, imagining large insects and maggots wriggling through their wounds, causing the itchy sensation. Meestag comes in a bright green derm the size of a credit card.
Pain Negation 10 Antibiotic 10 Coagulant 10 Strength +4 4 Insomnia - Immediate -4 Insomnia - Delayed -4 Light Sensitivity - Delayed -2 Itchy - Immediate -3 Possible Delusion : Insects - Immediate -2 Subtotal 19 Medium Duration : 1D6x10 minutes x2 Total Difficulty 38 By Prescription Only x 5 Base Cost 190 Euro Form : Derm x2 Total Cost 380 Euro/Dose
Rabbit (STR 2, 225eb/dose)
This street drug got its name because of its side effects - its users are cowardly, horny, and they don't eat. In other words, as the saying goes, "They run like rabbits, screw like rabbits, and eat like rabbits." The benefits the drug grants include increased running speed and enhanced perception. It is usually supplied as an amber liquid in glass vials, and must be injected in order to be effective.
Attribute Increase : MA 20 Enhanced Perception 15 Strength +2 2 Mildly Physiologically Addictive -10 Cowardice - Immediate -6 Arousal - Immediate -4 Loss of Appetite - Immediate -2 Subtotal 15 Medium Duration : 1d6 x 10 mins x2 Total Difficulty 30 Type C Illegal x5 Base Cost 150 Euro Form : Injected x1.5 Total Cost 225 Euro/Dose
Rez, Rezzin (STR 3, 30eb/dose)
Rezzin is a tarry, synthetic substitute for marijuana and hashish. It usually comes as a thick, sticky, tarry substance wrapped in aluminum foil or saran wrap. The drug is typically rolled into little pea-sized balls and smoked in a water pipe. Contrary to the popular myth on the street, the drug is psychologically addictive, and causes a lack of concentration as well as an insatiable hunger. Due to its cheap price and availiability, rez is one of the most popular drugs on the street.
Euphoric 5 Pain Negation 10 Strength +3 3 Mildly Psychologically Addictive -8 The Munchies - Immediate -2 Lack of Concentration - Immediate -5 Subtotal 3 Medium Duration : 1D6x10 minutes x2 Total Difficulty 6 Type C Illegal x 5 Base Cost 30 Euro Form : Smoked x1 Total Cost 30 Euro/Dose
Stigmata is a combat drug that originated on the East Coast. Its effects are simple: The drug increases the user's REF by 2 and acts as a Euphoric. The effect is a feeling of invincibility. However, when the drug wears off, it causes paranoia. This drug is physiologically addictive. Form : A silvery, metallic powder resembling ground graphite.
Attribute Increase : Reflex 20 Euphoric 5 Strength +2 2 Paranoia - Delayed -5 Delusion : Invincible - Immediate -5 Mildly Physiologically Addictive -10 Subtotal 7 Medium Duration : 1D6x10 minutes x2 Total Difficulty 14 Type A Illegal x 10 Base Cost 140 Euro Form : Powdered x1 Total Cost 140 Euro/Dose
Taz (STR 4, 480eb/dose)
Taz, named after the "Tasmanian Devil" of Bugs Bunny fame, is a blue, crystalline powder which is snorted, or freebased and injected. It makes its users fast, strong, and unafraid. When the drug wears off, however, the user's nervous system is left in a shambles, and even the smallest of discomforts becomes agony. Taz users have been known to tear entire buildings apart, and survive multiple gunshot wounds.
Attribute Increase : Reflex 20 Attribute Increase : Body 20 Stun Reducer 10 Strength +4 4 Mildly Psychologically Addictive -8 Mildly Physiologically Addictive -10 Aggressive Behavior - Immediate -6 Increased Pain Sensitivity - Delayed -6 Subtotal 24 Medium Duration : 1D6x10 minutes x2 Total Difficulty 48 Type A Illegal 10 Base Cost 480 Euro Form : Powdered x1 Total Cost 480 Euro/Dose
Tobacco (ie, Cigarettes, Cigars, Chewing Tobacco) (STR 1, 4eb/dose)
These are rough statistics for cigarettes. Cigarettes are easily available at any corner market, shopping center, or liquor store. The cost of 4 euro per dose is actually the cost for a single pack of twenty pre-rolled and filtered cigarettes, or a single good-quality cigar (which can take the better part of an hour or two to smoke completely). It's important to know that chewing tobacco isn't smoked, and the closest drug form I can compromise on is "Paper Tab," which doesn't change the cost.
Attribute Increase : Cool 20 Strength +1 1 Mildly Psychologically Addictive -8 Possible Carcinogen -5 Bad Breath - Immediate -2 Loss of Appetite - Immediate -2 Subtotal 4 Short Duration : 1d10 mins x1 Total Difficulty 4 Common/Legal x1 Base Cost 4 Euro Form : Smoked x1 Total Cost 4 Euro/Dose
Vanitol ("Johnny Squats") (STR 2, 60eb/dose)
Originally a hospital-grade tranquilizer and stool softener, Vanitol (known as "Johnny Squats," or just "Squats" on the street) found its way into the illicit drug trade. The drug provides its user a high quite unlike any other, but afflicts him with terrible bouts of diarrhea and cold sweats. This might sound bad, but both the drug-induced euphoria and pain negation qualities turn the digestive assault into an unbeatable good time. By the time Johnny Squats is finished with the user, he is quite thirsty and might swallow up to a gallon of liquids when taking his next dose. It comes as little yellow gel caps with "Vanitol" printed on them.
Pain Negation 10 Depressant 5 Euphoric 5 Strength +2 2 Mildly Psychologically Addictive -8 Diarrhea - Immediate -4 Cold Sweats - Immediate -2 Dehydration - Delayed -2 Subtotal 6 Medium Duration : 1d6 x 10 mins x2 Total Difficulty 12 Type C Illegal x5 Base Cost 60 Euro Form : Gel Cap x1 Total Cost 60 Euro/Dose
Venus-F & Venus-M (600eb/dose)
Venus, originally marketed as a "super birth control pill", made a brief show-up on the pharmaceutical scene. Only the rich could afford its pleasures. Two versions were manufactured, "M" and "F" ("M" meaning "Male" and "F" meaning "Female," obviously). The drug had a triple effect. In addition to euphoria, it also caused an aphrodesiac effect as well as its contraceptive abilities. It was later discovered that the drug had a chance of causing sterility. Venus was judged too effective, and banned from the market. However, once in a while someone comes across a few doses. Form : Little pink capsules in the shape of a heart with either "M" or "F" stamped into it. Mix-ups between "M" and "F" pills have been known to happen ... as for side effects, use your imagination ...
Contraceptive 10 Euphoric 5 Aphrodesiac 10 Strength +3 3 Sterility - Immediate -8 Subtotal 20 Long Duration : 1D10 hours x3 Total Difficulty 60 Type C Illegal x 5 Base Cost 300 Euro Form : Gelcap x1 Total Cost 300 Euro/Dose
Zoki's Sleeping Pills (.68 Paintball Gun Ammo)
These are heavy sleep loads for a paintball gun. A "dose" consists of one paintball.
Soporific 5 Strength +4 4 Insomnia - Delayed -4 Subtotal 5 Medium Duration : 1d6 x 10 mins x2 Total Difficulty 10 By Prescription Only x 5 Base Cost 50 Euro Form : Contact x2.5 Total Cost 125 Euro/Dose
[Mockery's Note : And now, for something completely different ...]
Magic : The Gathering (STR 4, 2.5eb/pack)
This drug comes in packs of fifteen cards. It gives a temporary burst of energy, which can lead the addict to buying more. An immediate side effect is a delusion that buying one more pack won't hurt, since the rare card the addict needs is quite possibly within. Additionally, once the high wears off, the user becomes paranoid that other users may want to steal his cards. Depression is also a possibility, especially when a user has purchased many packs, but didn't get any of the rares he desired. While some users can be seen smelling the freshly-printed cards, the drug is actually transferred through touch. Careful MTG players can avoid an overwhelming addiction by placing their cards in plastic sheaths (ie, "card condoms"). Overdose has no physical side effects, other than impoverishing the user.
Increased Endurance 10 Euphoric 5 Strength +4/td> 4 Highly Psychologically Addictive -8 Paranoia - Delayed -5 Delusions - Immediate -5 Possible Depression - Delayed -2 Subtotal -1 (drop negatives) Short Duration : 1d10 mins x1 Total Difficulty 1 Common/Legal x1 Base Cost 1 Euro Form : Cardstock (Contact) x2.5 Total Cost 2.5 Euro/Pack