OLD WEST GUN STATS, v2.0
by Gary Astleford
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[Mockery's Note: As explained in the Star Wars Weapon and Armor Conversions, we like the Cyberpunk game mechanics so much that Ocelot worked up these historical gun stats for use with the R. Talsorian system. The main source for these guns is the Phoenix Command Wild West Weapon Data Supplement, put out by Leading Edge Games. Please don't limit your use of these guns to a strict historical campaign, because they work great as antique curiosities in the CP2020 system! Imagine a poser gang composed of famous Wild West outlaws, each packing an authentic pistol ... ]

Weapon stats are in this order:
TYPEW.A.CONAVLDAMAGESHOTSROFRELRNG

Statistic Definitions are at the bottom of the page. Sorry, cost is not listed. If you're running a historical game, you should be able to find out the average cost of a period weapon with a minimal amount of research. If you're incorporating these guns into a Cyberpunk game, cost will vary hugely, depending on authenticity, condition, and source of the weapons.

PISTOLS
Colt Army Dragoon, First Model (.44 Cap & Ball) P -1 J C 2D6+2  6 1 ST 35m.

Colt Buntline Special (.45 Long Colt) P +0 L C 2D6+2 6 1 VR 60m.

Colt Frontier Model (44/40 Winchester) P +0 J C 3D6+1 6 1 VR 40m.

Colt Model 1851 Navy (.36 Cap & Ball) P +0 J C 2D6 6 1 ST 30m.

Colt Model 1860 Army (.44 Cap & Ball) P +0 J C 2D6+2 6 1 ST 35m.

Colt Peacemaker (.45 Long Colt) P +0 J C 2D6+2 6 1 VR 35m.

Colt Pocket Police (.36 Cap & Ball) P +0 J C 2D6 6 1 ST 30m.

Colt Shopkeeper (38/40 Winchester) P -1 J C 2D6 6 1 ST 30m.

Colt Walker (.44 Cap & Ball) P +0 J C 4D6 6 1 ST 45m.

Derringer (.50 Cap & Ball) P -1 P C 2D6 1 1 ST 5m.

Elliot Pocket Repeater (.22 Rim Fire) P -2 P C 1D6 5 2 ST 5m.

Elliot Single (.41 Rim Fire) P -2 P C 1D6+2 1 1 ST 5m.

Griswold and Gunnison (.44 Cap & Ball) P -1 J R 2D6+2 6 1 ST 35m.

Le Mat (.42 Cap & Ball) P +0 J P 2D6+1 9 1 ST 35m.

Le Mat (.60 Cap & Ball) P -1 J P 5D6 1 1 UR 25m.

Remington Double Derringer (.41 Rim Fire) P -2 P C 1D6+2 2 2 ST 5m.

Remington New Model Army (.44 Cap & Ball) P +0 J C 2D6+2 6 1 ST 35m.

Smith & Wesson Model #2 (.32 S&W Long) P +0 J P 1D6+1 6 1 ST 25m.

Spiller and Burr (.36 Cap & Ball) P +0 J C 2D6 6 1 ST 30m.

Starr 44 (.44 Cap & Ball) P +0 J C 2D6+2 6 2 ST 35m.
RIFLES
Brown Bess (.75 Smoothbore Flintlock Musket) RIF -1 N C 5D6+2 1 1 UR 35m.

Charleville Musket (.69 Smoothbore Flintlock Musket) RIF +0 N C 5D6 1 1 ST 50m.

Colt Revolving Rifle (.56 Cap & Ball) RIF +1 N C 4D6+1 5 1 ST 75m.

Gatling Gun (Varies, .58 to .45) RIF +0 N P varies 400 20 ST 75m.

Hall Flintlock (.75 Smoothbore Flintlock Musket) RIF +0 N C 5D6+2 1 1 ST 50m.

Harper's Ferry Model 1855 Rifle (.58 Rifled Cap & Ball Musket) RIF +1 N C 4D6+2 1 1 ST 75m.

Hawken Plains Rifle (.50 Rifled Cap & Ball Musket) RIF +2 N C 4D6 1 1 ST 75m.

Henry Repeater (.44 Rim Fire) RIF +1 N C 4D6 15 1 ST 75m.

Jaeger Rifle (.75 Rifled Flintlock Musket) RIF +2 N C 5D6+2 1 1 ST 75m.

Kennedy Repeater (45-60 Winchester) RIF +1 N C 5D6+2 12 1 ST 100m.

Kentucky Rifle (.45 Cap & Ball Musket) RIF +2 N C 3D6+2 1 1 ST 50m.

Remington Geiger (45-70 Government) RIF +0 N C 5D6+2 1 1 VR 75m.

Remington Model 1872 (45-70 Government) RIF +1 N C 5D6+2 1 1 ST 75m.

Sharps Carbine (.52 Cap & Ball Rifle) RIF +1 N C 4D6 1 1 ST 75m.

Sharps Rifle (.52 Cap & Ball Rifle) RIF +2 N C 4D6+1 1 1 ST 100m.

Spencer Carbine (.52 Rim Fire) RIF +1 N C 4D6+1 7 1 ST 75m.

Springfield Model 1863 (.58 Rifled Cap & Ball Musket) RIF +1 N C  4D6+2 1 1 ST 75m.

Springfield Model 1873 (45-70 Government) RIF +1 N C 5D6+2 1 1 VR 75m.

Springfield Model 1873 (45-90 Government) RIF +0 N C 5D6+2 1 1 ST 75m.

Wesson Target Rifle (.52 Rifled Cap & Ball Musket) RIF +3 N C 4D6 1 1 ST 150m.

Winchester Model 1866 (.44 Rim Fire) RIF +1 N C 4D6 17  1 VR 75m.

Winchester Model 1876 (45-60 Winchester) RIF +1 N C 5D6+2 12 1 ST 100m.
SHOTGUNS
Double-Barrel Shotgun (.75 Percussion Muzzle Loader) SHG -1 N C 3D6+2 2 2 ST 50m.

Remington - Rider #3 (12 Gauge) SHG +1 N C 4D6 1 1 VR 50m.

Remington Model 1882 (12 Gauge) SHG +1 N C 4D6 2 2 VR 50m.

Remington Model 89 (10 Gauge) SHG +1 N C 6D6 2 2 ST 50m.

Statistic Definitions :
TYPEP = Pistol; SMG = Submachine Gun; SHG = Shotgun; RIF = Rifles; HVY = Heavy Weapons; BOW = Bow Weapons; MEL = Melee.
WABonus added to or subtracted from a to-hit roll.
CONConcealability; P = Pocket, Pants Leg, Sleeve; J = Jacket, Coat, Shoulder Rig; L = Long Coat; N = Cannot be Concealed or Hidden (Listing after a "/" indicates a collapsed stock).
AVLAvailability; E = Excellent (1-9 chance); C = Common (1-6 chance); P = Poor (1-4 chance); R = Rare (1-2 chance).
DAMAGEDice of Damage Rolled.
SHOTSNumber of Shots per Standard Clip, Magazine, etc.
ROFNumber of Shots That Can be Fired Per Combat Round.
RELReliability; VR = Very Reliable; ST = Standard; UR = Unreliable.
RNGLong Range for the Weapon in Meters.

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